Posts Tagged ‘ClipClone’

Tutorial: Text effects with masking

Thursday, February 23rd, 2012

Masking allows an object to define the outline of a movie clip. This can be used to create truly hypnotic effects!  This tutorial will explain how to create the Hypnotic effect with SWiSH Max4 and provides suggestions for possible modifications that will allow you to design your own effects.


Authoring Image Transitions (Part 2)

Wednesday, December 15th, 2010

The Image transitions described in Part 1, rely on applying effects to grouped objects. This technique works well, but can’t use shapes other than the ones created by the break into pieces option. The ClipClone component, in conjunction with movie clip masking and some scripting, can be used to create an infinite number of image transition effects based on specific shapes (circle, square etc). Some examples are shown below.


Improved ClipClone Component

Monday, September 13th, 2010

The ClipClone component was first described about a year ago in this blog article. Since its release, it has been a useful basis for a number of more complex components including: Bullet Points, Numeric Keypad and Entry Form. Some new additions to the component simplify its use when used in similar applications.

In each of the above cases, the original ClipClone component needed modification as it was unable to cater for situations where the copied object was anything other than an exact copy of the master object. The following additions have been made:

  1. Addition of an Update button to force the re-cloning of the master object. This simplifies prototyping as updates to the master object can be replicated quickly.
  2. Addition of new methods nameToIndex() and indexToName().  These methods convert between the object name and an index number which can be used to identify the object.
  3. Addition of  a comment section which shows a prototype function procObj(). This function can be used as a prototype for additional methods that are called by the cloned objects. This provides a design that allows a single common function to be called by all of the cloned objects. This simplifies script updates as generally only the common function requires modification.
  4. A new parameter – Master Object Name. This provides a direct reference for editing of the master object clip name. The parameter is also used by the nameToIndex() and indexToName() methods to derive the index number.

The revised clip clone component works well with buttons, check boxes and radio buttons to create multiple options or menu systems. It also works well with simple shapes to produce a variety static layouts where each shape is initialized with a different value. eg. color swatches etc.

The improvements are discussed in detail below: (more…)

Tutorial: Cogs

Monday, January 11th, 2010

Cog shapes have been requested a number of times in our forums. However an easy method of creation was not possible until the introduction of the ClipClone component. Cogs are often used to symbolize a number of things, for example: machinery, technology, processing, working, loading and settings. Consequently, their inclusion on a website is often very useful.



New Component: ClipClone

Monday, December 7th, 2009

Have you ever wanted to duplicate a movie clip or shape many times over and over in your movie? Although this can be done reasonably easily using the standard copy / paste commands, the new component “ClipClone” may speed up the process significantly.

ClipClone also allows you to duplicate a movie clip or shape into various patterns including: Horizontal, Vertical, Ellipse, Random, Sine and Line. For some patterns (Ellipse, Random and Sine) it is possible to orient the movie clip or shape according to its position. In addition, it is possible to delay any effect associated with the object so that the effects are applied to each of the duplicated objects in sequence.